


They later published another tabletop game, APBA Boxing, that used dice, and in 2001 Comp-U-Sport brought the game back to the digital realm with Title Fight 2001. The Trunzo brothers did not retain the name of their game, but they had the rights to the rest of it and released TKO Boxing for DOS through Lance Haffner Games in 1990.

Title Bout: The Game of Professional Boxing sold well but was eventually discontinued as gamers moved away from tabletop sports games to computer ones. Avalon Hill had also arranged a marketing partnership with Sports Illustrated to boost its credibility. Barnes had developed what he called a "Fast Action Deck" to simulate the action and had given the Trunzo brothers his blessing to use the same concept in their game.Īfter the self-published version of Title Bout Championship Boxing barely made its money back, the Trunzos secured a deal with Avalon Hil, which had purchased Statis-Pro and wanted to compete with APBA and Strat-o-matic in the sports simulation space. The Trunzos self-published the game, with help from Jim Barnes, who had founded the Statis-Pro line of sports simulation games. "There really wasn't a decent representation of our favourite sport, pro boxing," Jim Trunzo recalls of the decision he and his brother made in the late 1970s to create a game in which players flipped cards to simulate a fight, rather than use the dice or spinners that were prevalent in sports simulations of that era.
